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Requests for Deep Magic

Ok, now I seriously *AM* going to run out stretch goals before the end of the project. It's a good problem to have, but I ask you Open Design veterans:

Who would you want to come on as a guest designer to do spells or closely related material, and what would you want them to write?

The floor is open.


Jun. 15th, 2013 02:36 pm (UTC)
For a big book of magic, it would seem to make sense to include a section on anti-magic. Unique items, locals, or (ironically) spells that create dead zones or hinder the way magic works.

How about key magic? Spells that deal with the opening, closing, sealing, locking, unlocking, altering of doors, locks, windows, boxes, portals, etc.
Jun. 15th, 2013 10:09 pm (UTC)
I like the anti-magic idea. The key magic is cool, but threatens to just eliminate the rogue skills, and we do have knock already...
Jun. 17th, 2013 12:09 am (UTC)
I was thinking of it as a way to give rogues more challenges to use their skills against.