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  <id>urn:lj:livejournal.com:atom1:open_design</id>
  <title>Open Design</title>
  <subtitle>Adventures, Ghouls, and Kobolds</subtitle>
  <author>
    <name>Wolfgang Baur</name>
  </author>
  <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/"/>
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  <updated>2008-05-14T17:24:03Z</updated>
  <lj:journal username="open_design" type="personal"/>
  <link rel="service.feed" type="application/x.atom+xml" href="http://open-design.livejournal.com/data/atom" title="Open Design"/>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:193369</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/193369.html"/>
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    <title>Who's On First?</title>
    <published>2008-05-14T17:09:07Z</published>
    <updated>2008-05-14T17:23:14Z</updated>
    <content type="html">If the current commission were for just a 3E project or just a 4E project, it would already be funded; patrons have supported the work and there's lots of interest. In a perfect world, I would be merrily writing up the outline and taking the first couple of rounds of polls, brainstorming, and feedback by now. The design ship would have sailed.&lt;br /&gt;&lt;br /&gt;Unfortunately, that's not the case. While fans of the two editions have some crossover, the "gimme either edition" crowd is a small minority. D&amp;D fandom seems to be a house divided.&lt;br /&gt;&lt;br /&gt;And as a result, the next Open Design may take a little longer to commission. To make your choice easier, though, I've removed another option from the running. Court of the Shadow Fey is removed from the voting starting today, and so there's just two competitors left: &lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=138"&gt;3E Tales of Zobeck&lt;/a&gt; or the &lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=137"&gt;4E Wrath of the River King&lt;/a&gt;. Both will be written when and if their commissions are met. The one that meets the bar first will get a head start, the other will follow along after. &lt;br /&gt;&lt;br /&gt;So tell me, who's on first? You can read the project descriptions and donate to your favorite &lt;a href="http://open-design.livejournal.com/187794.html"&gt;here&lt;/a&gt;.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:190091</id>
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    <title>Status: Shadow Fey Struggling, River King Mighty?</title>
    <published>2008-05-07T16:22:59Z</published>
    <updated>2008-05-07T18:15:02Z</updated>
    <category term="status"/>
    <content type="html">I never quite know which project is going to pull off the upset. &lt;br /&gt;&lt;br /&gt;Way back when, I was sure that the Lost City was going to win, and Angels of Our Better Nature, and pretty much every time, I'm wrong. So... I shouldn't be surprised to see that now it's &lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=137"&gt;Wrath of the River King&lt;/a&gt;, the project that doesn't begin until July and that uses a GSL I haven't seen, that is drawing patron attention. It is just 15 patrons behind Tales of Zobeck, in fact. &lt;br /&gt;&lt;br /&gt;And why not the 4E contender? If the &lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=137"&gt;Wrath of the River King&lt;/a&gt; commission is funded before the &lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=138"&gt;Tales of Zobeck&lt;/a&gt;/&lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=140"&gt;Courts of the Shadow Fey&lt;/a&gt;, I will write that one &lt;b&gt;first&lt;/b&gt;. The paranoid side of me is convinced that patrons just want to see me flail around with a new format/ruleset/design parameters. "Wrath" would certainly involve a lot of that, as I'll be ramping up in a hurry.&lt;br /&gt;&lt;br /&gt;&lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;it%20em_name=Patron%2c%20Tales%20of%20Zobeck&amp;amp;amount=25%2e00&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_cod%20e=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Donate for Tales of Zobeck&lt;/a&gt;&lt;br /&gt;&lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;it%20em_name=Patron%2c%20Court%20of%20the%20Shadow%20Fey&amp;amp;amount=25%2e00&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;%20currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Donate for Court of the Shadow Fey&lt;/a&gt;&lt;br /&gt;&lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;item_name=Wrath%20of%20the%20River%20King%2c%20Member&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Donate for Wrath of the River King&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In other news, I've posted the first design essay for new project (or, if you prefer, another in the continuing series of &lt;b&gt;Blood of the Gorgon&lt;/b&gt; design essays). This one is about encounter design, and especially about non-standard encounters. Patrons, &lt;a href="http://open-design.livejournal.com/189807.html"&gt;give it a look&lt;/a&gt; and tell me what you think!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;UPDATE:&lt;/b&gt; There seems to be some confusion about what I mean by writing Wrath first if it is commissioned first. It won't prevent Tales or Court of the Shadow Fey from moving ahead, but I can only write one project at a time, really. So, the first project to be commissioned gets more of my attention in June/July/August, but both will be written for the patrons who support them.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:189281</id>
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    <title>Commission Status: Open Design</title>
    <published>2008-05-05T15:55:15Z</published>
    <updated>2008-05-05T15:55:15Z</updated>
    <content type="html">I'm delighted to say that the commission is about halfway met, and that the voting has gone smoothly so far. I also must, regretfully, cut &lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=139"&gt;Lords of Lost Arbonesse&lt;/a&gt; from the voting, because it is not generating the same level of support as Court of the Shadow Fey and Tales of Zobeck. &lt;br /&gt;&lt;br /&gt;Also, note that I've suggested a possible format change to Tales of Zobeck, and Courts of the Shadow Fey has some acquired some interesting Zelaznian overtones. Take a look at the KQ forums for details.&lt;br /&gt;&lt;br /&gt;The 4th Edition &lt;a href="http://open-design.livejournal.com/187794.html#cutid4"&gt;Wrath of the River King&lt;/a&gt; is also available, for those looking to expand their 4E adventure collection.&lt;br /&gt;&lt;br /&gt;If you would like to support either &lt;a href="http://open-design.livejournal.com/187794.html#cutid3"&gt;Tales of Zobeck&lt;/a&gt; or &lt;a href="http://open-design.livejournal.com/187794.html#cutid1"&gt;Courts of the Shadow Fey&lt;/a&gt; as a patron, now's the time. &lt;br /&gt;&lt;br /&gt;Please review the proposals for the project and choose your favorite!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:188679</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/188679.html"/>
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    <title>Choose the Next Zobeck Article</title>
    <published>2008-05-05T00:48:05Z</published>
    <updated>2008-05-05T00:48:05Z</updated>
    <category term="zobeck"/>
    <category term="kobold"/>
    <content type="html">Just a note to say that you can vote for what Zobeck article will appear next in Kobold Quarterly, and make your own suggestions, in &lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=142"&gt;this thread&lt;/a&gt;.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:187794</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/187794.html"/>
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    <title>Choose Wisely</title>
    <published>2008-05-01T12:47:01Z</published>
    <updated>2008-05-14T17:24:03Z</updated>
    <content type="html">It's time to choose the Open Design adventure that I'll be working on for the majority of the summer, and part of the fall. Per yesterday's poll, I'm providing you all three options under consideration. &lt;br /&gt;&lt;br /&gt;Note that the following three adventures will be designed for OGL/D&amp;D 3.5 Edition; if you'd like to push for a 4E project, well, without a GSL it is slightly premature, but there is an option for 4E fans as well. &lt;br /&gt;&lt;br /&gt;The final adventure will be delivered as a PDF to all its patrons in September for the shorter proposals, or in October or November for the longer project. A print version will be available for patrons as well.&lt;br /&gt;&lt;br /&gt;Which will be the next Open Design? As with the first Open Design adventures, that is up to you.&lt;br /&gt;&lt;br /&gt;&lt;a name="cutid1"&gt;&lt;/a&gt;&lt;b&gt;Tales of Zobeck, the Clockwork City &lt;/b&gt;&lt;br /&gt;I've been trying to come up with a way to provide a non-exclusive project that also has exclusive  elements, and this might be it. The Tales of Zobeck anthology is in some ways similar to the  &lt;b&gt;Six Arabian Nights&lt;/b&gt; project, in that it would feature at least 6 and maybe as many as 10  short adventures, playable in one or two nights and for a variety of levels. Depending on how  long people are willing to wait, I could write all of these, and I'd love the adventures to be  fairly open work, shared with the patrons. If people want a shorter turnaround (say, September),  the adventures could include some familiar names, such Jeff Grubb, Clay Fleischer, Zeb Cook,  Joshua Stevens, Nicolas Logue, Tim Connors, James Jacobs, plus at least one or two new authors  drawn from the senior patron ranks. This portion of the commission would be a limited edition.&lt;br /&gt;&lt;br /&gt;In addition, this project would include a 30,000 word city summary/sourcebook by me. This  material is half-written and it is a bit of an oddball, since I'm kind of overprotective of the  setting bible/writeups. I'd want to complete this first, then share it with senior patrons and  other designers, rather than sharing a lot of it in the Open Design style. This would cover most  of the crucial locations in the city, the use of kobold PCs and the Kobold ghetto, a quick  overview of history and pantheon, and a bit of clockwork magic. &lt;br /&gt;&lt;br /&gt;This sourcebook is NOT a Ptolus-length treatment of the city, but it is enough that the shared  world can truly be shared. Some version of the sourcebook would be made available to the broader  public, a bit like the Player's Guides for the Paizo adventure paths.&lt;br /&gt;&lt;br /&gt;Because of the cost of so many authors, plus the extra time, text, map, and art required, the commission should be about 60% higher than the straight adventures. However, I'm  reducing it to the same level as the others because the sourcebook part of this project is not exclusive. It will be  available to the public eventually, probably in print form. The adventures, which are the bulk of this commission, are a  limited edition and will not be made available elsewhere.&lt;br /&gt;&lt;br /&gt;Tales of Zobeck offers a combined MINIMUM length of about 80,000 words (about ~128 pages), plus EIGHT design essays on  NPCs, culture jamming, creating PC races, or whatever topics the senior patrons request. Senior patrons may pitch Tales of their own, and they will receive a signed print copy of the final book.&lt;br /&gt;&lt;br /&gt;&lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;it em_name=Senior%20Patron%2c%20Tales%20of%20Zobeck&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp; lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Senior Patron (Suggested $75 to $150 donation)&lt;/a&gt;&lt;br /&gt;&lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;it em_name=Patron%2c%20Tales%20of%20Zobeck&amp;amp;amount=25%2e00&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_cod e=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Patron ($25)&lt;/a&gt;&lt;br /&gt;&lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;it em_name=Supporter%2c%20Tales%20of%20Zobeck&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp; bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Supporting Member (Any donation)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=138"&gt;KQ Forum thread about "Tales of  Zobeck"&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name="cutid2"&gt;&lt;/a&gt;&lt;b&gt;But What About 4E?&lt;/b&gt;&lt;br /&gt;WotC will be making plenty of 4th Edition D&amp;D products this year. Open Design may make one (depending on the terms of the GSL), or it may not. &lt;br /&gt;&lt;br /&gt;Currently, I have a 4E skunk works project underway, called &lt;b&gt;Wrath of the River King.&lt;/b&gt; If you  want to support it, great, but please be aware that it is very speculative (since the license is not available yet). Also, given what I've heard about the GSL so far, the resulting adventure cannot be released until October at the earliest. &lt;br /&gt;&lt;br /&gt;So, what's "River King" &lt;b&gt;about&lt;/b&gt;? I have a pretty good pitch and had some patron discussion with the 4E License Donors. However, I'm keeping the details to myself for now, other than saying it's a kidnap scenario that spirals WILDLY out of control. Design for low to mid-level (3rd or 4th?) is probably the goal, given the novelty of the rules set. Length is currently set at about 30,000 words, but... I'm liking the concept well enough to expand it significantly. It is not a limited edition.&lt;br /&gt;&lt;br /&gt;If all that hedging doesn't scare you off, you can donate to &lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;item_name=Wrath%20of%20the%20River%20King%2c%20Member&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Wrath of the River King&lt;/a&gt;, in any size donation  you like. Donations of $30 or more gain full access to the discussion of this project. Donations of $100 or more gain access to a playtest game I will run at GenCon plus a print copy of the adventure, signed by me. &lt;br /&gt;&lt;br /&gt;The success or failure of "Wrath" is unrelated to the current Open Design. Whether it is ever fully funded, it will not displace the current 3E project. If the terms of the GSL makes this project impossible, your money will be refunded in full.&lt;br /&gt;&lt;br /&gt;For now, this is mostly a theoretical discussion of how 4E will change adventure design.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=137"&gt;KQ Forum thread about "Wrath of the River  King"&lt;/a&gt;&lt;br /&gt;&lt;a name="cutid3"&gt;&lt;/a&gt;REMOVED AFTER SECOND WEEK OF COMMISSIONING&lt;br /&gt;&lt;strike&gt;&lt;b&gt;Court of the Shadow Fey &lt;/b&gt;&lt;br /&gt;The party visits the Plane of Shadow and becomes embroiled in dueling, attempted assassinations,  and infiltration of the Queen's bedchamber to defeat the Queen of Night and Magic and her Moonlit  King. This builds on some themes first brought up in &lt;i&gt;Castle Shadowcrag&lt;/i&gt;). In the grand finale, the party defeats the Queen and her Moonlit King, and then must flee the wrath and wreckage of the shadow plane, scarred  somehow by the price of the high magic they invoked. The adventure includes at least a  half-dozen &lt;strike&gt;Shadowfell&lt;/strike&gt; Shadow plane locations, a new type of badass fey, as well as riddle and trickery encounters, lots of stealth and social skills, and a  major dueling scene versus a shadow fey master of the blade or a shadow fey sorcerer. &lt;br /&gt;&lt;br /&gt;About third of this is planar journeying, such as visiting the Sun God for help. Other encounters involve disguises and court politics around figures such as the Blind Seer and the  Black Prince, and the last third of it requires fighting the unique monstrosities that lie just  behind every shadow, from the Snake-Godling of Eternal Darkness to the Black Crone and the million-footed Lord of Roaches. Layers of dark fey nastiness present the party with some tough trade-offs ("Should we really be bargaining with this twisted servant of evil?").&lt;br /&gt;&lt;br /&gt;Minimum length of about 50,000 words (about ~72 pages). Everyone who has participated in the past  knows by now that every project I write in this format seems to run over... &lt;i&gt;Court of the Shadow Fey&lt;/i&gt; also includes FOUR  design essays on the Fey, planar adventures, social encounters, stealth, or other topics as  chosen by the senior patrons.&lt;br /&gt;&lt;br /&gt;All senior patrons will have the option of contributing a Courtier or Servant of the Queen as part of the NPC roster for the Court.&lt;br /&gt;&lt;br /&gt;Senior Patron, Court of the Shadow Fey  (Suggested $75 to $150)&lt;br /&gt;Patron, Court of the Shadow Fey  ($25) &lt;br /&gt;Supporting Member, Court of the Shadow Fey (Any  Amount)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=140"&gt;KQ Forum thread about "Court of the Shadow  Fey"&lt;/a&gt;&lt;/strike&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name="cutid4"&gt;&lt;/a&gt;REMOVED FROM POLLING AFTER THE FIRST ROUND&lt;br /&gt;&lt;strike&gt;&lt;b&gt;Lords of Lost Arbonnesse &lt;/b&gt;&lt;br /&gt;This pitch was originally titled &lt;i&gt;Lords of Lost Atlantis&lt;/i&gt;, as a placeholder name to suggest where it is headed. &lt;i&gt;Lords&lt;/i&gt; is an island/water adventure, somewhere between pure  Indiana-Jones pulp and pulp Cthulhu style. Lots of room for player heroics on an epic scale (though not necessarily requiring the Epic Handbook; could be 5th level) and raising/sinking a small continent. As a real wrath-of-the-gods type adventure, I'd expect major  sea monsters, deadly terrain elements, lost islands with mysterious temples, hints of a cataclysm  in forbidden lore, demonic involvement, the corruption of a great culture and perhaps an artifact  or lost tech in there somewhere. A storm and shipwreck seem almost a requirement though that will be tough with high-level PCs.&lt;br /&gt;&lt;br /&gt;The plots feature large-scale seaborne and undersea elements as the party goes to a  lost continent and the deepest, blackest portions of the ocean, where the Mythos creatures are  waiting.... Or perhaps its more a matter of the sahuagin king and other threats to health and sanity. The adventure concludes with some high-stakes bargaining with the Deep Ones, aboleth, or Mer-Kings, to  decide the fate of a land lost to the sea and the souls of everyone who drowned with it. &lt;br /&gt;&lt;br /&gt;Length of about 50,000 words (about ~70 pages), plus FOUR design essays on the Mythos, horror, high-level play, etc.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Senior patrons&lt;/b&gt; will suggest major monster set-pieces and create the trap-puzzle elements  that make the combat sequences exciting. &lt;br /&gt;&lt;br /&gt;Senior Patron, Lords of Lost Arbonesse ($75  to $150 suggested)&lt;br /&gt;Patron, Lords of Lost Arbonesse  ($25)&lt;br /&gt;Supporting Member, Lords of Lost Arbonesse (Any  donation)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.koboldquarterly.com/kqforums/viewtopic.php?t=139"&gt;KQ Forum thread about "Lords of Lost  Arbonesse"&lt;/a&gt;&lt;/strike&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Discussion&lt;/b&gt;&lt;br /&gt;Feel free to discuss right here, but please note that I've opened up some threads over on the &lt;a href="http://www.koboldquarterly.com/kqforums/"&gt;KQ.com forums&lt;/a&gt; just to keep the LJ discussion from turning into a giant hairball.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Commission Timer, Donations, and Refunds&lt;/b&gt;&lt;br /&gt;As in past projects, if the commission is not met within 30 days, your money will be refunded in full. The two standard levels of patronage remain the same, $25 for standard access as a member, and $75 to $150 for Patrons of the Arts, aka the senior patrons. I'm adding a new option for people who cannot afford the patron level, which I'm calling Supporter donations.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Supporter Donations.&lt;/b&gt; This new level of access saves you some cash in exchange for your silent support and patience. In  this case, you give up most of the commentary, discussion, design essays, Q&amp;A, playtest reports, art/map previews, and so on. What you do get is a complete adventure, in PDF form, plus a chance to vote for your favorite proposal. If you change  your mind later, you can always upgrade.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Gen Con Game.&lt;/b&gt; In addition to the perks presented above, the senior patrons for this  project will also have the chance to participate in a Zobeck game I'll run for some of them at  GenCon this year. If too many people apply I'll limit it to the largest donors, the first to sign  up or something similar. Or run two slots. I'm looking forward to meeting a LOT of people at the show this year, and gaming with some of you as well.&lt;br /&gt;&lt;br /&gt;That's the scoop. Please support the Open Design project that interests you most!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:187238</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/187238.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=187238"/>
    <title>How Many Options for Open Design?</title>
    <published>2008-04-30T17:27:48Z</published>
    <updated>2008-04-30T17:27:48Z</updated>
    <category term="poll"/>
    <content type="html">I'm preparing the commission for the next projects, and I wanted to ask current and former patrons about how much feedback you prefer at the commission stage.&lt;br /&gt;&lt;br /&gt;The first Open Design was a head-to-head slugfest of something like 6 proposals, knockout style, until one pitch was the winner and went into the design phase. That was interesting (the vote never goes quite as I suspect), but part of me wanted to get away from the voting.&lt;br /&gt;&lt;br /&gt;So the following projects had fewer and fewer proposals to choose from, until in the case of Blood of the Gorgon, there was no voting between projects at all.&lt;br /&gt;&lt;br /&gt;However, many patrons have said "I like watching the process, and the proposals all sound good." Plus, I know some patrons feel they want something very particular, and obviously there's disappointment when a certain project isn't commissioned. Heck, I've felt that myself, when the project I was rooting for didn't wind up on top. Fortunately, though, the chosen project has always been interesting from a design perspective. Probably because there haven't been a lot of dud pitches.&lt;br /&gt;&lt;br /&gt;As you may suspect from all this, I'm debating whether the Open Design announcement tomorrow will be for one project, or for a choice of two or three. Do you LIKE having the options, or do you find them annoying? &lt;br /&gt;&lt;br /&gt;I await the will of the patrons and the public.&lt;div&gt;&lt;a href="http://www.livejournal.com/poll/?id=1180339"&gt;View Poll: Freedom of Choice&lt;/a&gt;&lt;/div&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:185108</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/185108.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=185108"/>
    <title>Skip Williams Interview at Pulp Gamer</title>
    <published>2008-04-20T17:12:43Z</published>
    <updated>2008-04-20T17:12:43Z</updated>
    <content type="html">Skip Williams, a designer of 3rd Edition D&amp;D and the author of the Ask the Kobold column in KQ, is interviewed by Pulp Gamer. &lt;a href="http://www.pulpgamer.com/2008/04/15/inside-track-042-skip-williams/"&gt;Check it out!&lt;/a&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:184508</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/184508.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=184508"/>
    <title>4E Game System License Announced Again</title>
    <published>2008-04-17T20:16:44Z</published>
    <updated>2008-04-17T23:12:06Z</updated>
    <content type="html">An announcement today that the 4th Edition D&amp;D Game System License will be released on June 6 and will be free of charge. Publishers can release materials starting in October.&lt;br /&gt;&lt;br /&gt;This is quite a delay from the original GSL announcement (which offered the license in January and materials shipping in August). OTOH, "free of charge" is a huge plus.&lt;br /&gt;&lt;br /&gt;There's additional good news in there about being about to identify a 4E product as D&amp;D compatible with a "version of the D&amp;D logo". &lt;br /&gt;&lt;br /&gt;Note what is not released: the terms of the license and the contents of the SRD. &lt;a href="http://wizards.com/default.asp?x=dnd/4news/20080417a"&gt;More detail&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;UPDATE:&lt;/b&gt; For what it's worth, we've been here before. The GSL was also announced in January, 2008.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:184194</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/184194.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=184194"/>
    <title>Podcasts and the NEXT Open Design</title>
    <published>2008-04-17T01:29:23Z</published>
    <updated>2008-04-17T01:29:23Z</updated>
    <content type="html">I did a podcast this morning that should go live next week. In the meantime, I wanted to point out a specifically &lt;a href="http://wolfgangbaur.com/opendesign/blood_gorgon.aspx"&gt;Blood of the Gorgon&lt;/a&gt; related podcast from a little while ago over at The Tome Show. Nicolas Logue spills the whole bloody story on the project in an &lt;a href="http://thetome.podbean.com/2008/01/17/the-tome-ep-42-logue-od5/"&gt;sort-of-recent podcast&lt;/a&gt; there. No idea why I didn't mention it here sooner.&lt;br /&gt;&lt;br /&gt;What else? Oh, I talked to the guys over at &lt;a href="http://rcjrproductions.com/35ps/index.php?option=com_content&amp;amp;task=view&amp;amp;id=75&amp;amp;Itemid=26"&gt;Private Sanctuary&lt;/a&gt; about KQ and gaming. Episode 28; they've been around a while.&lt;br /&gt;&lt;br /&gt;Finally, I'm happy to announce that I'll be writing the next Open Design project. The system is likely to be 3.5E (unless there's a sudden surge of 4E support), and I'll announce the details on May 1.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:181542</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/181542.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=181542"/>
    <title>Review: KQ Teems with Promise, Gnomes</title>
    <published>2008-04-04T20:58:45Z</published>
    <updated>2008-04-05T00:29:14Z</updated>
    <category term="kobold"/>
    <content type="html">The first note about &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=1&amp;amp;products_id=16&amp;amp;zenid=60b9532a08db02e288247f07dab8c33f"&gt;Kobold Quarterly #4&lt;/a&gt; has appeared in the wider press at WIRED. The blurb appears in the &lt;a href="http://blog.wired.com/geekdad/2008/04/kobold-quarterl.html"&gt;GeekDad blogs&lt;/a&gt;, and it made me cackle with glee.&lt;br /&gt;&lt;br /&gt;This review, allow me to quote it to you:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;"The sole remaining professional roleplaying game magazine, &lt;i&gt;Kobold Quarterly&lt;/i&gt; became number one by beheading all of its competitors in spectacular urban swordfights."&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I can't top that, though I am tempted to get it tattooed on my forehead. &lt;br /&gt;&lt;br /&gt;If you don't &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=2&amp;amp;products_id=4"&gt;subscribe &lt;/a&gt;(and it's just $16!), whyever not?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:181207</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/181207.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=181207"/>
    <title>Kobold #4</title>
    <published>2008-04-03T16:23:39Z</published>
    <updated>2008-04-04T16:29:24Z</updated>
    <category term="kobold"/>
    <content type="html">The next issue has gone to subscribers, with the &lt;b&gt;Ecology of the Cloaker&lt;/b&gt;, an angel who has fought her way through Hell, and a mithral dragon. &lt;br /&gt;&lt;br /&gt;It includes several articles by Open Design patrons, and some great new feats for fighters, plus drunken fey, gnome variants, cartoons by Stan!, and the Gangs of Zobeck by yours truly with &lt;span class='ljuser' lj:user='eyebite79' style='white-space: nowrap;'&gt;&lt;a href='http://eyebite79.livejournal.com/profile'&gt;&lt;img src='http://p-stat.livejournal.com/img/userinfo.gif' alt='[info]' width='17' height='17' style='vertical-align: bottom; border: 0; padding-right: 1px;' /&gt;&lt;/a&gt;&lt;a href='http://eyebite79.livejournal.com/'&gt;&lt;b&gt;eyebite79&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;. And more, of course. The thing weighs in at 72 pages!&lt;br /&gt;&lt;br /&gt;You can pick up a single copy at &lt;a href="http://paizo.com/store/magazines/koboldQuarterly/v5748btpy82cz"&gt;Paizo&lt;/a&gt; or &lt;a href="http://rpg.drivethrustuff.com/product_info.php?products_id=55208"&gt;DriveThruRPG&lt;/a&gt;, or treat yourself to a subscription for either the &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=2&amp;amp;products_id=4&amp;amp;zenid=a2d05106299168cecb39e7f1db44aca0"&gt;PDF&lt;/a&gt; or the &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=2&amp;amp;products_id=5&amp;amp;zenid=a2d05106299168cecb39e7f1db44aca0"&gt;print+PDF&lt;/a&gt; version at koboldquarterly.com. Subscribe before April 18th, and you get a free copy of the &lt;b&gt;Havenmine Gauntlet&lt;/b&gt; mini-adventure and a copy of 2 detailed NPCS from the &lt;b&gt;NeoExodus&lt;/b&gt; setting!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:180401</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/180401.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=180401"/>
    <title>I Really Don't Think the Logue Sleeps</title>
    <published>2008-04-01T17:10:25Z</published>
    <updated>2008-04-01T17:10:25Z</updated>
    <content type="html">You know, between writing the Blood of the Gorgon, some 4E freelancing, the leadoff for the Crimson Throne, and now, oh, &lt;b&gt;launching a whole new game company&lt;/b&gt;, I'm fairly certain that Nicolas Logue is a caffeine-powered robot. There's just no other logical explanation.&lt;br /&gt;&lt;br /&gt;And yes, while it is April Fool's Day, the launch of &lt;a href="http://www.sinisteradventures.com/"&gt;Sinister Games&lt;/a&gt; is very serious indeed. The site is super-slick, the first wave of products is super-sweet (including a mini-download on &lt;a href="http://www.sinisteradventures.com/index.php/indulgences"&gt;Death Beneath the Waves&lt;/a&gt; by yours truly), and he's going in directions that most designers would fear to tread (think dark Gothic cults and horror crossed with nautical and piratical themes) &amp;mdash; and he makes them work.&lt;br /&gt;&lt;br /&gt;Check it out. Tell the robot I sent ya. &lt;br /&gt;&lt;br /&gt;&lt;font size="-2"&gt;(P.S. Yes, yes, I'm insanely jealous of his sweet site design. Moving on.)&lt;/font&gt;</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:179382</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/179382.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=179382"/>
    <title>Kobold Guide Goes to Paper</title>
    <published>2008-03-26T16:17:50Z</published>
    <updated>2008-03-26T16:17:50Z</updated>
    <category term="kobold"/>
    <content type="html">The success of the &lt;b&gt;Kobold Guide to Game Design (Vol. 1)&lt;/b&gt; in &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=3&amp;amp;products_id=12"&gt;PDF&lt;/a&gt; has prompted a paper edition. This is a digest-sized edition with a clean layout on heavy paper, and yet is slim enough for reading just about anywhere, with essays on game design basics and advanced topics. This particular volume is focused on worldbuilding and adventure design.&lt;br /&gt;&lt;br /&gt;You can pick up the print edition of the &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=3&amp;amp;products_id=13&amp;amp;zenid=174032d3cf0eeebc438d2567cd2bddc0"&gt;Guide to Game Design&lt;/a&gt; at the Kobold Quarterly store.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:178584</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/178584.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=178584"/>
    <title>An Easter Egg for Kobold Subscribers</title>
    <published>2008-03-23T20:46:49Z</published>
    <updated>2008-03-23T20:56:12Z</updated>
    <category term="kobold"/>
    <content type="html">As a way to say thanks to everyone who has supported &lt;a href="http://www.koboldquarterly.com"&gt;Kobold Quarterly&lt;/a&gt; as a subscriber this year, I've given them all a Easter egg: a free adventure from Highmoon Media Productions!&lt;br /&gt;&lt;br /&gt;No, it's not a trick, a scam, or a teaser for anything else. No, we are not launching a line of kobold-flavored adventures. No, it's not an epic, but it is fun.&lt;br /&gt;&lt;br /&gt;The adventure is called the &lt;b&gt;Havenmine Gauntlet&lt;/b&gt;, it is written by &lt;b&gt;Adam&lt;/b&gt; "Trans Am" &lt;b&gt;Daigle&lt;/b&gt; and naturally, it features kobolds.&lt;br /&gt;&lt;br /&gt;Most people will have to pay actual cash dollars to get a copy, but not KQ subscribers! Anyone who becomes a new subscriber from now until April 18th gets a freebie copy too. So, um, why not subscribe? A &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=2&amp;amp;products_id=4"&gt;PDF subscription&lt;/a&gt; is just $16 in our worthless American pesos. That's, like, 2 euros or something. And &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=2&amp;amp;products_id=5&amp;amp;zenid=e5b510097a8b9e462b108f0e6a31e5d0"&gt;print+PDF subscriptions&lt;/a&gt; are likewise a bargain at 33% off the full retail price.&lt;br /&gt;&lt;br /&gt;PS. If you are a subscriber and didn't get your copy, let me know your correct email address. A few bounced like bunnies.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:176604</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/176604.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=176604"/>
    <title>The KOBOLD Guide to Game Design</title>
    <published>2008-03-11T22:34:28Z</published>
    <updated>2008-03-11T23:25:00Z</updated>
    <content type="html">Back in the day, long ages past, when Open Design was founded (better known as 2006), I had a problem. And that problem was this: How would I keep patrons entertained while I waited to see if gamers would chip in to fund the project? I mean, I wanted them coming back to the Open Design blog every now and then, because, hey, the project could start up at any time. I was worried that people would wander off because fundraising is inherently boring.&lt;br /&gt;&lt;br /&gt;So what to do? I wrote a few things I called design essays, describing some of the tricks of game design that I know and love. And lo and behold, those essays were met with some acclaim. Most designers don't walk around spilling their guts about how they work, but it seemed like the right thing to do for a project called Open Design. &lt;br /&gt;&lt;br /&gt;But the essays were transient, freebies, available to patrons only while the real show of designing was waiting in the wings. It was, to stretch a point, the opening band in my mind. When the next project came along, I expected they would no longer be necessary.&lt;br /&gt;&lt;br /&gt;As usual, I was wrong. The design essays were popular and I kept at it, one a month or more for each project. WotC picked up a few of them for the &lt;b&gt;Adventure Builder&lt;/b&gt; series. A few others were updated as &lt;b&gt;Dungeoncraft&lt;/b&gt;. And all the rest are now available in public as well, as the &lt;a href="http://www.koboldquarterly.com/KQStore/index.php?main_page=product_info&amp;amp;cPath=3&amp;amp;products_id=12&amp;amp;zenid=7f5ba4e48bf9bc78c80e9063311931cc"&gt;Kobold Guide to Game Design&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;The collection of 15 essays includes material by Ed Greenwood, Nicolas Logue, and Keith Baker, and it's a good start for anyone who's looking to design and write professionally, or who wants to bring some new tricks to the screenjockey position at the next weekly game.&lt;br /&gt;&lt;br /&gt;Please give it a look, won't you? &lt;a name="cutid1"&gt;&lt;/a&gt;&lt;br /&gt;&lt;b&gt;Table of Contents&lt;/b&gt;&lt;br /&gt;1. The Three Audiences&lt;br /&gt;2. Shorter, Faster, Harder, Less &lt;br /&gt;3. Why Writers Get Paid &lt;br /&gt;4. Fantasy Realism&lt;br /&gt;5. Worldbuilding&lt;br /&gt;6. Pacing &lt;br /&gt;7. Using and Abusing Misdirection&lt;br /&gt;8. Monster Hordes: Epic Heroism vs. Smooth Skirmishing &lt;br /&gt;9. Stagecraft: The Play is the Thing&lt;br /&gt;10. On the Street Where Heroes Live&lt;br /&gt;11. City Adventures &lt;br /&gt;12. What Makes a Night Arabian? &lt;br /&gt;13. Hardboiled Adventures: Make Your Noir Campaigns Work &lt;br /&gt;14. The Underdark&lt;br /&gt;15. Fire and Sword: Inspiration and Discipline in Design</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:175238</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/175238.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=175238"/>
    <title>Blood of the Gorgon Maps and Cover</title>
    <published>2008-03-04T06:35:21Z</published>
    <updated>2008-03-05T18:31:24Z</updated>
    <category term="blood"/>
    <content type="html">I am pleased to announce that &lt;a href="http://wolfgangbaur.com/opendesign/blood_gorgon.aspx"&gt;Blood of the Gorgon&lt;/a&gt; has attracted enough patrons that it will feature cover art by an artist who has done great work in the RPG field, including WotC work and book covers.&lt;br /&gt;&lt;br /&gt;The adventure will also feature the first complete map of Zobeck. Not the complete city description, mind you, but the first complete map. Open Design contributor &lt;span class='ljuser' lj:user='settembrini23' style='white-space: nowrap;'&gt;&lt;a href='http://settembrini23.livejournal.com/profile'&gt;&lt;img src='http://p-stat.livejournal.com/img/userinfo.gif' alt='[info]' width='17' height='17' style='vertical-align: bottom; border: 0; padding-right: 1px;' /&gt;&lt;/a&gt;&lt;a href='http://settembrini23.livejournal.com/'&gt;&lt;b&gt;settembrini23&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; will be doing the honors for the Cartographer's Guild. Details on the maps and art will be shared early with the senior patrons for the project. How do you become a senior patron? Donate at a &lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;item_name=Blood%20of%20the%20Gorgon%20%2d%20Senior%20Patron&amp;amp;amount=89%2e95&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;higher level of support&lt;/a&gt;, and you'll see more of the project, including much more of the manuscript as it is written.&lt;br /&gt;&lt;br /&gt;Even if you support Open Design as a regular patron, you are in for a lot of opportunity to shape this adventure or follow the adventure as it goes from outline to playtest to final text. Nicolas Logue is on a tear, and the brainstorming so far has covered monsters, locales, street gangs, and more. It's shaping up to be a stunning adventure, worthy of the reputation of the man who brought us Viktor Saint-Demain.&lt;br /&gt;&lt;br /&gt;&lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;item_name=Open%20Design%20Blood%20of%20the%20Gorgon&amp;amp;amount=27%2e95&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Join Open Design as a patron&lt;/a&gt;, and help shape the &lt;a href="http://wolfgangbaur.com/opendesign/blood_gorgon.aspx"&gt;Blood of the Gorgon&lt;/a&gt;!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:175050</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/175050.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=175050"/>
    <title>The 4E Kobold Stats</title>
    <published>2008-03-02T05:32:52Z</published>
    <updated>2008-03-02T05:32:52Z</updated>
    <content type="html">Here's a 4E spoiler for a &lt;a href="http://ariel.minilab.bdeb.qc.ca/~mguralni/Noname.jpg"&gt;kobold skirmisher&lt;/a&gt; I just stumbled across via a link on the Paizo boards.&lt;br /&gt;&lt;br /&gt;He's got combat advantage as the Rogue does, and a Mob power that seems appropriate for a creature like a kobold.&lt;br /&gt;&lt;br /&gt;But 27 hit points? That seems un-koboldishly high.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:174692</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/174692.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=174692"/>
    <title>Blood of the Gorgon Price Hike</title>
    <published>2008-03-01T03:43:51Z</published>
    <updated>2008-03-16T05:00:06Z</updated>
    <category term="gorgon"/>
    <category term="last call"/>
    <content type="html">Today is the last day to support Nicolas Logue's &lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;item_name=Member%2c%20Blood%20of%20the%20Gorgon&amp;amp;amount=27%2e95&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Blood of the Gorgon&lt;/a&gt; project at the lower rates of $25 or $75. Starting tomorrow (meaning, when I wake up and update the site), patrons will see a higher entry fee.&lt;br /&gt;&lt;br /&gt;The discussion and direction of the project have been very impressive so far, complete with cults, blood magic, new monsters drawing on great mythological roots. The adventure work has also led to an expansion of the Zobeck setting, in particular a set of details on one of the city's gentry and the various gangs of the city underworld. &lt;br /&gt;&lt;br /&gt;Mostly, though, the adventure has big dollops of Edgar Allen Poe-style horror and Logue-style nastiness. You know how nasty one DM's imagination can be? Well, imagine 50 or 100 seasoned DMs brainstorming the best possible villains, encounters, and plot twists, and having the results crafted by Mr. Logue's expert hands.&lt;br /&gt;&lt;br /&gt;Patron discussion around setting the adventure in the Pathfinder or Eberron settings will make this easy to adapt to those settings, and it fits readily into any homebrew with an alchemical tradition as well. It's an adventure that will terrify your players and change their characters &amp;mdash; if it doesn't drive them entirely mad.&lt;br /&gt;&lt;br /&gt;Why pay more? Sign up today and see what Mr. Logue is up to!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:172362</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/172362.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=172362"/>
    <title>1 Month and Counting</title>
    <published>2008-02-12T00:23:06Z</published>
    <updated>2008-02-12T00:23:06Z</updated>
    <content type="html">It's been a little over one month since Wizards of the Coast announced that they were offering an Open Gaming License dev kit for the D&amp;D 4th Edition. So far, there's been no further communication from them beyond the notification that they have gone "back to the drawing board". &lt;br /&gt;&lt;br /&gt;If even the lawyers can't figure out what's going on for 4th Edition, I have to admit to a certain amount of concern. In any case, this note is just to let people know that there is, as they say, no news on whether Open Design and Kobold Quarterly will be migrating to 4th Edition. &lt;br /&gt;&lt;br /&gt;Mind you, when there's actually news, I'll be NDA'ed, so this "no news" is somewhat different from the "no comment" you may hear from me later.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:170965</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/170965.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=170965"/>
    <title>Green Light = Commission Met!</title>
    <published>2008-02-05T04:45:44Z</published>
    <updated>2008-03-16T04:59:38Z</updated>
    <category term="blood"/>
    <category term="greenlight"/>
    <content type="html">The commission for &lt;b&gt;Blood of the Gorgon&lt;/b&gt; has been met, and the project is well and truly launched! &lt;br /&gt;&lt;br /&gt;We will now delve into some of the details of the psychotic aristos involved in this plot, together with the various blood hags, the Gorgon Mother, cultists, and others who lurk in the adventure's corners and crevices, seeking to turn events to their own ends. &lt;br /&gt;&lt;br /&gt;Ringmaster &lt;b&gt;Nicolas Logue&lt;/b&gt; is at the helm, and we're underway with creepy villains and LOTS of excellent discussion to date about what works and what doesn't. &lt;br /&gt;&lt;br /&gt;&lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;item_name=Member%2c%20Blood%20of%20the%20Gorgon&amp;amp;amount=27%2e95&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;New patrons&lt;/a&gt; are still welcome until February 29th. After that, we may go quiet for a while as design closes in on a first draft.&lt;br /&gt;&lt;br /&gt;Join us, won't you?</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:170267</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/170267.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=170267"/>
    <title>My Second Life at Wordsmith Hall</title>
    <published>2008-02-03T21:26:04Z</published>
    <updated>2008-02-03T21:26:04Z</updated>
    <category term="kobold"/>
    <content type="html">It's Superbowl Sunday, so I will naturally have an appearance today at 3:30 at Wordsmith Hall in Second Life. It's essentially a chat forum about writing and game design, and anyone can attend online.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;What is Second Life?&lt;/b&gt;&lt;br&gt;&lt;a href="http://www.secondlife.com/"&gt;Second Life&lt;/a&gt; is a 3-D virtual world entirely created by its residents. One of those residents is &lt;a href="http://www.stormwolf.com/"&gt;Michael A. Stackpole&lt;/a&gt;. He hosts writing groups and other events at ThirdLife Books and &lt;a href="http://www.koboldquarterly.com/admaster.php?aid=77"&gt;Wordsmith Hall&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;b&gt;What is ThirdLife Books?&lt;/b&gt;&lt;br&gt;ThirdLifeBooks is the hub of a community of like-minded individual interested increativity and exploring their full potential across a variety of mediaand areas of interest. It's a home for readers of fantastic fiction,for writers both beginning and accomplished, gamers, podcasters and anyone else who enjoys intellectual stimulation, is curious and just enjoys hanging out with a lively group of their peers. ThirdLife offers classes, writers' groups, contests, meet the author events, and other reasons to get together.&lt;br&gt;&lt;br&gt;&lt;b&gt;How to attend.&lt;/b&gt;&lt;br&gt;If you would like to attend this event, sign up for a free account at &lt;a href="http://www.secondlife.com/"&gt;Second Life&lt;/a&gt;, then download and install the SL software on your computer. Once you have an account, fire up the software and &lt;a href="http://www.koboldquarterly.com/admaster.php?aid=77"&gt;&lt;b&gt;click on this link&lt;/b&gt;&lt;/a&gt;, and you will be taken to the castle.&lt;br&gt;&lt;br&gt;Everyone attending this event will have the opportunity to join the Second Life Kobold Army, and receive a special (FREE) t-shirt only available during the event.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:169430</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/169430.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=169430"/>
    <title>Six Arabian Nights SHIPS to Patrons!</title>
    <published>2008-02-01T01:25:50Z</published>
    <updated>2008-02-01T01:25:50Z</updated>
    <category term="arabian"/>
    <content type="html">Hurray! The &lt;b&gt;Six Arabian Nights&lt;/b&gt; project, all of 94 pages of it with full color art throughout, has shipped to the patrons who commissioned it. &lt;br /&gt;&lt;br /&gt;&lt;i&gt;Behold the color and the dazzling shimmer, effendi, as fine as any silken carpet of Qom! Feel the texture and shiver with the hints of Dark Arabia, shadows that will scatter before your steel!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Thanks to all those who supported to the project, to the mappers who stepped in at the last minute, and to everyone who contributed to it. I'm very proud of this one!&lt;br /&gt;&lt;br /&gt;At the same time, completing the commission means that the &lt;b&gt;Six Arabian Nights&lt;/b&gt; are now no longer available to sponsors directly. It will be available to patrons of &lt;b&gt;Blood of the Gorgon&lt;/b&gt; for a couple months yet, though with the usual late fee.&lt;br /&gt;&lt;br /&gt;The print-on-demand version will be prepared in the coming week to 10 days, and should be available around Valentine's Day. It's been a great project, folks, and I hope you like the results.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:168985</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/168985.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=168985"/>
    <title>The Sad True Story of Joshua Cane</title>
    <published>2008-01-31T06:06:44Z</published>
    <updated>2008-01-31T06:07:10Z</updated>
    <category term="kobold"/>
    <content type="html">Ok, I said I was not going to run fiction in Kobold, but apparently I'm a big fat liar. Because Richard Pett's short story about liches is a freebie up on koboldquarterly.com, and is called &lt;br /&gt;"&lt;a href="http://www.koboldquarterly.com/article008.php"&gt;The Tale of Joshua Cane&lt;/a&gt;." &lt;br /&gt;&lt;br /&gt;Check it out.</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:168690</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/168690.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=168690"/>
    <title>Blood of the Gorgon Progress, and Last Calls</title>
    <published>2008-01-29T19:38:17Z</published>
    <updated>2008-03-16T05:00:53Z</updated>
    <category term="ghouls"/>
    <category term="blood"/>
    <category term="arabian"/>
    <content type="html">For those on the fence, Nicolas Logue has posted his adventure outline for patrons to mull over, dissect, and critique. It's looking pretty astounding, with cults and madmen neatly tied to a mystery that messes with the PCs' investigations in original ways. Some mystery, some horror, all closely fused with great combat stages and divination-proof clues. Sign up as a patron of &lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;item_name=Member%2c%20Blood%20of%20the%20Gorgon&amp;amp;amount=27%2e95&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Blood of the Gorgon&lt;/a&gt; and see what he's up to.&lt;br /&gt;&lt;br /&gt;Also, last call for anyone who wants to sign up for &lt;strike&gt;Arabian Nights&lt;/strike&gt; &lt;font color="red"&gt;too late!&lt;/font&gt;, and last call for current patrons to pick up &lt;a href="http://open-design.livejournal.com/146817.html"&gt;Empire of the Ghouls&lt;/a&gt; (private link for patrons only). &lt;br /&gt;&lt;br /&gt;The hardcopy of Ghouls will be unavailable after January 31st. The &lt;i&gt;Six Arabian Nights&lt;/i&gt; will go up in price and will only be available to patrons of &lt;a href="https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&amp;amp;business=wolfgangbaur%40gmail%2ecom&amp;amp;item_name=Member%2c%20Blood%20of%20the%20Gorgon&amp;amp;amount=27%2e95&amp;amp;no_shipping=0&amp;amp;no_note=1&amp;amp;tax=0&amp;amp;currency_code=USD&amp;amp;lc=US&amp;amp;bn=PP%2dDonationsBF&amp;amp;charset=UTF%2d8"&gt;Blood of the Gorgon&lt;/a&gt; in future. Grab 'em now!</content>
  </entry>
  <entry>
    <id>urn:lj:livejournal.com:atom1:open_design:166796</id>
    <link rel="alternate" type="text/html" href="http://open-design.livejournal.com/166796.html"/>
    <link rel="self" type="text/xml" href="http://open-design.livejournal.com/data/atom/?itemid=166796"/>
    <title>Free Preview for Six Arabian Nights</title>
    <published>2008-01-24T17:20:41Z</published>
    <updated>2008-01-24T17:20:41Z</updated>
    <category term="arabian"/>
    <content type="html">The Arabian Nights project is almost over, and the days left to support it as a patron are running down. As a preview of all the Dark Arabian stylings it offers, check out the free PDF preview of the half-efreet pirate captain, over on &lt;a href="http://www.koboldquarterly.com/article006.php"&gt;koboldquarterly.com&lt;/a&gt;.</content>
  </entry>
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