An interview I did with the podcasters of Pulp Gamer has appeared at the very end of their Out of Character segment. Worth a listen!
I am done transcribing the interview with Paizo publisher Erik Mona for Kobold Quarterly #1. The whole thing totals more than 10,000 words, which he managed in just about an hour. The man can *talk*, ladies and gentlemen.
Now I just have to choose which half of those words will actually see print. As I have learned many times in many interviews, from Piers Anthony to China Mieville, this is why interviews are not just "free word count". But lemme tell ya, it's a crackerjack interview.
Now I just have to choose which half of those words will actually see print. As I have learned many times in many interviews, from Piers Anthony to China Mieville, this is why interviews are not just "free word count". But lemme tell ya, it's a crackerjack interview.
There's an article/interview on the Open Design project on the French-language site Kub3 today.
La bienvenue, les visiteurs, et moi espèrent que vous nous joignez.
Update: English-language portion of the interview is on the last page.
La bienvenue, les visiteurs, et moi espèrent que vous nous joignez.
Update: English-language portion of the interview is on the last page.
